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Package java.awt

Added Classes
Button.AccessibleAWTButton This class implements accessibility support for the Button class.
Canvas.AccessibleAWTCanvas This class implements accessibility support for the Canvas class.
Checkbox.AccessibleAWTCheckbox This class implements accessibility support for the Checkbox class.
CheckboxMenuItem.AccessibleAWTCheckboxMenuItem Inner class of CheckboxMenuItem used to provide default support for accessibility.
Choice.AccessibleAWTChoice This class implements accessibility support for the Choice class.
Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility.
Component.AccessibleAWTComponent.
AccessibleAWTComponentHandler
Fire PropertyChange listener if one is registered when shown/hidden..
Component.AccessibleAWTComponent.
AccessibleAWTFocusHandler
Fire PropertyChange listener if one is registered when focus events happen
Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility.
Container.AccessibleAWTContainer.
AccessibleContainerHandler
Fire PropertyChange listener if one is registered when children added/removed.
Dialog.AccessibleAWTDialog This class implements accessibility support for the Dialog class.
FontFormatException Thrown by method createFont in the Font class to indicate that the specified font is bad.
Frame.AccessibleAWTFrame This class implements accessibility support for the Frame class.
JobAttributes A set of attributes which control a print job.
JobAttributes.DefaultSelectionType A type-safe enumeration of possible default selection states.
JobAttributes.DestinationType A type-safe enumeration of possible job destinations.
JobAttributes.DialogType A type-safe enumeration of possible dialogs to display to the user.
JobAttributes.MultipleDocumentHandlingType A type-safe enumeration of possible multiple document handling states.
JobAttributes.SidesType A type-safe enumeration of possible multi-page impositions.
Label.AccessibleAWTLabel This class implements accessibility support for the Label class.
List.AccessibleAWTList This class implements accessibility support for the List class.
List.AccessibleAWTList.
AccessibleAWTListChild
This class implements accessibility support for List children.
Menu.AccessibleAWTMenu Inner class of Menu used to provide default support for accessibility.
MenuBar.AccessibleAWTMenuBar Inner class of MenuBar used to provide default support for accessibility.
MenuComponent.AccessibleAWTMenuComponent Inner class of MenuComponent used to provide default support for accessibility.
MenuItem.AccessibleAWTMenuItem Inner class of MenuItem used to provide default support for accessibility.
PageAttributes A set of attributes which control the output of a printed page.
PageAttributes.ColorType A type-safe enumeration of possible color states.
PageAttributes.MediaType A type-safe enumeration of possible paper sizes.
PageAttributes.OrientationRequestedType A type-safe enumeration of possible orientations.
PageAttributes.OriginType A type-safe enumeration of possible origins.
PageAttributes.PrintQualityType A type-safe enumeration of possible print qualities.
Panel.AccessibleAWTPanel This class implements accessibility support for the Panel class.
PopupMenu.AccessibleAWTPopupMenu Inner class of PopupMenu used to provide default support for accessibility.
Robot This class is used to generate native system input events for the purposes of test automation self-running demos and other applications where control of the mouse and keyboard is needed.
ScrollPane.AccessibleAWTScrollPane This class implements accessibility support for the ScrollPane class.
Scrollbar.AccessibleAWTScrollBar This class implements accessibility support for the Scrollbar class.
TextArea.AccessibleAWTTextArea This class implements accessibility support for the TextArea class.
TextComponent.AccessibleAWTTextComponent This class implements accessibility support for the TextComponent class.
TextField.AccessibleAWTTextField This class implements accessibility support for the TextField class.
Window.AccessibleAWTWindow This class implements accessibility support for the Window class.
 

Changed Classes and Interfaces
AWTError Thrown when a serious Abstract Window Toolkit error has occurred.
AWTEvent The root event class for all AWT events.
AWTEventMulticaster A class which implements efficient and thread-safe multi-cast event dispatching for the AWT events defined in the java.awt.event package.
AWTException Signals that an Absract Window Toolkit exception has occurred.
AWTPermission This class is for AWT permissions.
ActiveEvent An interface for events that know how dispatch themselves.
Adjustable The interface for objects which have an adjustable numeric value contained within a bounded range of values.
BasicStroke The BasicStroke class defines a basic set of rendering attributes for the outlines of graphics primitives.
BorderLayout A border layout lays out a container arranging and resizing its components to fit in five regions: north south east west and center.
Button This class creates a labeled button.
Canvas A Canvas component represents a blank rectangular area of the screen onto which the application can draw or from which the application can trap input events from the user.
CardLayout A CardLayout object is a layout manager for a container.
Checkbox A check box is a graphical component that can be in either an "on" (true) or "off" (false) state.
CheckboxGroup The CheckboxGroup class is used to group together a set of Checkbox buttons.
CheckboxMenuItem This class represents a check box that can be included in a menu.
Choice The Choice class presents a pop-up menu of choices.
Color The Color class is used encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a ColorSpace Every color has an implicit alpha value of 1.0 or an explicit one provided in the constructor.
Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user.
Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components.
Cursor A class to encapsulate the bitmap representation of the mouse cursor.
Dialog A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user.
Dimension The Dimension class encapsulates the width and height of a component (in integer precision) in a single object.
Event Event is a platform-independent class that encapsulates events from the platform's Graphical User Interface in the Java 1.0 event model.
EventQueue EventQueue is a platform-independent class that queues events both from the underlying peer classes and from trusted application classes.
FileDialog The FileDialog class displays a dialog window from which the user can select a file.
FlowLayout A flow layout arranges components in a left-to-right flow much like lines of text in a paragraph.
Font The Font class represents fonts.
FontMetrics The FontMetrics class defines a font metrics object which encapsulates information about the rendering of a particular font on a particular screen.
Frame A Frame is a top-level window with a title and a border.
Graphics The Graphics class is the abstract base class for all graphics contexts that allow an application to draw onto components that are realized on various devices as well as onto off-screen images.
Graphics2D This Graphics2D class extends the Graphics class to provide more sophisticated control over geometry coordinate transformations color management and text layout.
GraphicsConfigTemplate The GraphicsConfigTemplate class is used to obtain a valid GraphicsConfiguration A user instantiates one of these objects and then sets all non-default attributes as desired.
GraphicsConfiguration The GraphicsConfiguration class describes the characteristics of a graphics destination such as a printer or monitor.
GraphicsDevice The GraphicsDevice class describes the graphics devices that might be available in a particular graphics environment.
GraphicsEnvironment The GraphicsEnvironment class describes the collection of GraphicsDevice objects and java.awt.Font objects available to a Java(tm) application on a particular platform.
GridBagConstraints The GridBagConstraints class specifies constraints for components that are laid out using the GridBagLayout class.
GridBagLayout The GridBagLayout class is a flexible layout manager that aligns components vertically and horizontally without requiring that the components be of the same size.
GridLayout The GridLayout class is a layout manager that lays out a container's components in a rectangular grid.
IllegalComponentStateException Signals that an AWT component is not in an appropriate state for the requested operation.
Image The abstract class Image is the superclass of all classes that represent graphical images.
Insets An Insets object is a representation of the borders of a container.
ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected.
Label A Label object is a component for placing text in a container.
LayoutManager Defines the interface for classes that know how to layout Containers.
LayoutManager2 Defines an interface for classes that know how to layout Containers based on a layout constraints object.
List The List component presents the user with a scrolling list of text items.
MediaTracker The MediaTracker class is a utility class to track the status of a number of media objects.
Menu A Menu object is a pull-down menu component that is deployed from a menu bar.
MenuBar The MenuBar class encapsulates the platform's concept of a menu bar bound to a frame.
MenuComponent The abstract class MenuComponent is the superclass of all menu-related components.
MenuContainer The super class of all menu related containers.
MenuItem All items in a menu must belong to the class MenuItem or one of its subclasses.
MenuShortcut A class which represents a keyboard accelerator for a MenuItem.
Paint This Paint interface defines how color patterns can be generated for Graphics2D operations.
Panel Panel is the simplest container class.
Point A point representing a location in (x y) coordinate space specified in integer precision.
PopupMenu A class that implements a menu which can be dynamically popped up at a specified position within a component.
PrintGraphics An abstract class which provides a print graphics context for a page.
PrintJob An abstract class which initiates and executes a print job.
Rectangle A Rectangle specifies an area in a coordinate space that is enclosed by the Rectangle object's top-left point (x  y) in the coordinate space its width and its height.
RenderingHints The RenderingHints class contains rendering hints that can be used by the java.awt.Graphics2D class and classes that implement java.awt.image.BufferedImageOp and java.awt.image.Raster
ScrollPane A container class which implements automatic horizontal and/or vertical scrolling for a single child component.
Scrollbar The Scrollbar class embodies a scroll bar a familiar user-interface object.
Stroke The Stroke interface allows a Graphics2D object to obtain a Shape that is the decorated outline or stylistic representation of the outline of the specified Shape.
SystemColor A class to encapsulate symbolic colors representing the color of GUI objects on a system.
TextArea A TextArea object is a multi-line region that displays text.
TextComponent The TextComponent class is the superclass of any component that allows the editing of some text.
TextField A TextField object is a text component that allows for the editing of a single line of text.
TexturePaint The TexturePaint class provides a way to fill a Shape with a texture that is specified as a BufferedImage The size of the BufferedImage object should be small because the BufferedImage data is copied by the TexturePaint object.
Toolkit This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit.
Transparency The Transparency interface defines the common transparency modes for implementing classes.
Window A Window object is a top-level window with no borders and no menubar.