Added Methods |
ActionMap getUIActionMap(JComponent )
|
Returns the ActionMap provided by the UI in component component . |
InputMap getUIInputMap(JComponent, int)
|
Returns the InputMap provided by the UI for condition condition in component component . |
Window getWindowAncestor(Component )
|
@return the first Window ancestor of c or null if component is not contained inside a window |
boolean notifyAction(Action, KeyStroke, KeyEvent, Object, int)
|
Invokes actionPerformed on action if action is enabled (and non null). |
void replaceUIActionMap(JComponent, ActionMap)
|
Convenience method to change the UI ActionMap for component to uiActionMap . |
void replaceUIInputMap(JComponent, int, InputMap)
|
Convenience method to change the UI InputMap for component to uiInputMap . |
Changed Methods |
Rectangle computeIntersection(int, int, int, int, Rectangle)
|
Documentation changed from old to new. |
Convenience to calculate the intersection of two rectangles without allocating a new rectangle. |
MouseEvent convertMouseEvent(Component, MouseEvent, Component)
|
Documentation changed from old to new. |
Returns a MouseEvent similar to sourceEvent except that its x and y members have been converted to destination 's coordinate system. |
Accessible getAccessibleChild(Component, int)
|
Documentation changed from old to new. |
Return the nth Accessible child of the object. |
int getAccessibleChildrenCount(Component )
|
Documentation changed from old to new. |
Returns the number of accessible children in the object. |
int getAccessibleIndexInParent(Component )
|
Documentation changed from old to new. |
Get the index of this object in its accessible parent. |
AccessibleStateSet getAccessibleStateSet(Component )
|
Documentation changed from old to new. |
Get the state of this object. |
void invokeAndWait(Runnable )
|
Documentation changed from old to new. |
Causes doRun.run() to be executed synchronously on the AWT event dispatching thread. |
void invokeLater(Runnable )
|
Documentation changed from old to new. |
Causes doRun.run() to be executed asynchronously on the AWT event dispatching thread. |
boolean isEventDispatchThread()
|
Documentation changed from old to new. |
Returns true if the current thread is an AWT event dispatching thread. |
void updateComponentTreeUI(Component )
|
Documentation changed from old to new. |
A simple minded look and feel change: ask each node in the tree to updateUI() -- that is to initialize its UI property with the current look and feel. |